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  • AMD Hints at Multi-Frame Generation Feature in Latest Update

    In the most recent update on GPUOpen, AMD has alluded to the introduction of a multi-frame generation feature.

    Specifically, the ADLX 1.5 documentation has introduced a new interface called “FidelityFX Frame Generation Upgrade,” which includes methods for checking support, activating components, considering current coefficients, listing available coefficients, and setting the desired ones.

    Previously, we reported that AMD released SDK 2.2, which supports FSR 4.1. Additionally, AMD has unveiled the new Adrenalin Edition 26.3.1 WHQL drivers, featuring FSR 4.1 support for Radeon RX 9000 graphics cards.

    According to GPUOpen, future Adrenalin releases will automatically update games compatible with FSR 3.1.4 to FSR Frame Generation 4, which supports DirectX 12. AMD also stated that FSR Frame Generation 4 is a machine learning-based version designed for graphics cards with RDNA 4 architecture. Older hardware may utilize alternative options. It remains uncertain whether this frame generation will rely on machine learning algorithms.

    The latest version of Optiscaler aims to optimize FSR 4 for older AMD graphics cards based on RDNA 2 architecture.

    It is still unclear which platforms will support coefficient adjustments and whether this capability will be restricted to RDNA 4 processors and Radeon RX 9000 graphics cards or if older GPUs will receive a similar version with comparable settings.

    The documentation does not explicitly mention Multi-Frame Generation (MFG); however, the inclusion of coefficient control elements suggests that AMD may be preparing a more comprehensive feature than just single-frame generation. In the recently released ADLX 1.5 documentation, published on April 17, an interface for frame generation updates with coefficient request and setting functionalities has been added, hinting at expanded multi-frame generation management capabilities.

    Applications like DLSS Enabler and Lossless Scaling have shown that older generation AMD graphics cards can work with MFG, but factors such as performance, latency, and image quality significantly depend on the base frame rate and the GPU itself. AMD’s implementation could potentially yield better results, although this does not necessarily mean full support for MFG.

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